Teams: 3
Map Size: Medium to Large Scale

Your mission is to take out an outpost just outside Daikondi and obtain the manifesto where the general's profile is likely to be attached. Radio in all gathered intel and wait for verification and further instructions.
Gameplay: The game master will assign three airsoft teams; one for the terrorist main group, one for the airsoft delta team, and one group for the outpost (smallest group of the three). Here is the crucial part, only the game master and the airsoft team at the outpost knows who the general is; even the general does not know he is the VIP. This is to increase the level of difficulty of the game. The game master will choose amongst the airsofters at the main group to be the general and disclose this information to the outpost team. The outpost team's role is to guard the information. Depending on how well they play, the main group may not even get to play; that is also why they will be the smallest team. These airsofters play a key role in this scenario. If they get overrun by the delta team, the delta team gets advantage of knowing who to assassinate without the main group knowing who to protect (Intel will only be disclosed to the delta team if all guards at the outpost is KIA). VIP KIA, game over, delta team wins. If the outpost team is down to 25% players, only then can they fallback to the main group and disclose who the VIP is, that is if they reach the base alive. This will be an advantage for the main group as the delta team will be guessing who the VIP is, and obviously the main group can protect the VIP.